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Longer titles found: Gamification of learning (view)

searching for Gamification 170 found (363 total)

alternate case: gamification

Foursquare Swarm (557 words) [view diff] exact match in snippet view article find links to article

data on streaks and Foursquare 'mayorships' (a feature of the platforms gamification elements). Swarm 5.0, released on iOS August 8, 2017 and on Android August
JetBrains MPS (597 words) [view diff] exact match in snippet view article find links to article
higher levels of abstraction towards implementation code to be run on a gamification engine. According to GDF's case study from Jetbrains, MPS was chosen
Poken (722 words) [view diff] exact match in snippet view article find links to article
mobile apps, NFC interactive USB devices, lead generation devices, gamification, access control and metrics reporting. The company, Poken S.A., was founded
Wave Money (506 words) [view diff] exact match in snippet view article find links to article
Affairs and Trade, Wave Money launched Shwe Toe, a financial education gamification app that aims to help young women with a better understanding of financial
Fitness app (374 words) [view diff] exact match in snippet view article find links to article
data to third-party devices for easier accessibility. Through using gamification elements and creating competition among friends and family, fitness apps
Tom Novak (493 words) [view diff] exact match in snippet view article find links to article
on consumer well-being, and post-social media marketing including the gamification of marketing, the Internet of Things, and the connected consumer.[citation
La Voz Colombia (1,335 words) [view diff] exact match in snippet view article find links to article
and social networks integration. The activities include a variety of gamification events, behind the scenes exclusive content, and various layers of information
Electronic assessment (2,527 words) [view diff] exact match in snippet view article find links to article
feedback, interventions or action plans to improve learning and attainment. Gamification is one type of digital assessment tool that can engage students in a
RankingHero (681 words) [view diff] exact match in snippet view article find links to article
CCO: “RankingHero is leading the fight to transform poker marketing. Gamification, communities and big data are the 3 keys to the future of our industry
Genesys (company) (1,214 words) [view diff] exact match in snippet view article
In March 2020, the company acquired nGUVU, a partner purchased to add gamification to its workforce engagement management suite. In March 2021, the company
Tagasauris (344 words) [view diff] exact match in snippet view article find links to article
provides media annotation services and uses a combination of crowdsourcing, gamification, machine intelligence, and semantics to create and discover key tags
Educational video game (7,291 words) [view diff] exact match in snippet view article find links to article
for teachers who seek to deliver core lessons, reading and new skills. Gamification of education allows learners to take active roles in learning and develop
Peloton Interactive (5,764 words) [view diff] no match in snippet view article find links to article
Peloton Interactive, Inc. is an American exercise equipment and media company based in New York City. The company's products are stationary bicycles, treadmills
FriendsLearn (1,020 words) [view diff] exact match in snippet view article find links to article
virtual reality technology, neuropsychology based behavior design, gamification and learnified entertainment. FriendsLearn is the founding research translation
GiantLeap (464 words) [view diff] exact match in snippet view article find links to article
learning development evaluation tool that uses artificial intelligence gamification to turn the science of early childhood development into accessible and
OnMobile (726 words) [view diff] exact match in snippet view article find links to article
officer on 3 August 2020. In 2023, OnMobile Global launches SaaS based gamification platform named Gamize. In 2022, OnMobile launched ONMO, a mobile gaming
Anders Gronstedt (647 words) [view diff] exact match in snippet view article find links to article
Marketing Communications, Second Edition, and one chapter in Karl Kapp's The Gamification of Learning and Instruction Fieldbook: Ideas into Practice. Recent TD
Kuvera.in (570 words) [view diff] exact match in snippet view article find links to article
ties up with Uber". LiveMint. Retrieved 31 July 2019. "Kuvera Banks On Gamification To Bring Young Indians Into The Investment Fold". Inc42 Media. 27 July
List of Taiwanese Americans (2,292 words) [view diff] exact match in snippet view article find links to article
Express Ben Chiu, founder of KillerApp.com acquired by CNET Yu-kai Chou, gamification expert, entrepreneur and developer of Octalysis David Chu, co-founder
Objectives and key results (1,515 words) [view diff] exact match in snippet view article find links to article
Schuster. pp. 162–3. ISBN 978-1-4165-9658-5. "OKR Cycle". Enterprise Gamification. 18 October 2017. Archived from the original on 8 February 2021. Retrieved
Transport in Lebanon (982 words) [view diff] exact match in snippet view article find links to article
private communities that can be accessed by invitation only. Carpolo uses gamification to incentivize drivers to list their empty car seats and offers incentives
Mt Norquay (911 words) [view diff] exact match in snippet view article find links to article
lifts". Spokesman-Review. (Spokane, Washington). p. 15. Gamify: How Gamification Motivates People to Do Extraordinary Things, Brian Burke, 2014 Ski Big
CodinGame (430 words) [view diff] exact match in snippet view article find links to article
2019-12-20. Retrieved 18 October 2016. "CodinGame Is The Most Literal Gamification Of Coding I've Ever Seen, And That's A Good Thing". Kotaku Australia
Cities: Skylines (5,325 words) [view diff] exact match in snippet view article find links to article
Finland. 7 March 2023. Retrieved 12 March 2023. Haahtela, Pyry (2015). "Gamification of Education: Cities Skylines as an Educational Tool for Real Estate
Review bomb (2,846 words) [view diff] exact match in snippet view article find links to article
Giulio G.; Mazzeo, Valeria (2022). "Chapter 16: Review Bomb: On the Gamification of the Ideological Conflict". In Oscar Bernardes; Vanessa Amorim; António
Activity tracker (3,318 words) [view diff] exact match in snippet view article find links to article
activity data voluntarily. There has also been some research done on the "gamification" of health apps where users would be able to earn incentives and rewards
Foursquare City Guide (3,109 words) [view diff] exact match in snippet view article find links to article
friends to check into a place or becoming the venue's mayor. The use of gamification and game-design principles were integral features. In version 8.0 points
Video games in Germany (1,904 words) [view diff] exact match in snippet view article find links to article
Pandas UG's prior firm name 'kunst-stoff' also did co-dev, edutainment, gamification, AR/VR & interactive apps. Related Designs Software was renamed Ubisoft
Adeptus Titanicus (841 words) [view diff] exact match in snippet view article find links to article
"Role-playing Games". Games International. No. 4. pp. 43–44. "#71: Gamification with Andy Chambers and Tuomas Pirinen". Darker Days Radio. 2 May 2016
Anki (software) (2,117 words) [view diff] exact match in snippet view article
import of flashcards from other digital sources, adding an element of gamification, etc. While Anki's user manual encourages the creation of one's own decks
DragonBox (495 words) [view diff] exact match in snippet view article find links to article
Renfro of Getting Smart called the game "a shining example [...] of what gamification should look like". Jordan Shapiro in Forbes said he was "astonished"
Productivity (4,886 words) [view diff] exact match in snippet view article find links to article
productivity through operant conditioning reinforcement, successful gamification engagement, and research-based recommendations on principles and implementation
SportsHero (957 words) [view diff] exact match in snippet view article find links to article
"Singapore App Maker MyHero Raises $10M Series A For Its Stock Market Trading Gamification App, TradeHero". TechCrunch. Retrieved 2016-08-02. Russell, Jon. "New
Video games in the Philippines (1,452 words) [view diff] exact match in snippet view article find links to article
app development) Ranida Games (Primarily mobile games. Advergames & gamification.) Synergy88 Digital (Animation & interactive entertainment) Drix Studios
Solve Education (1,056 words) [view diff] exact match in snippet view article find links to article
and is made to be operated on low-end mobile devices. SE! leverages gamification and artificial intelligence to maximize the ubiquity of mobile phones
Wish (company) (1,418 words) [view diff] exact match in snippet view article
Wish's "Wheel of Fortune"-style game, Blitz Buy, integrates a layer of gamification to offer consumers additional discounts on top-selling items. Wish has
Video games in the Netherlands (1,703 words) [view diff] exact match in snippet view article find links to article
Rotterdam 1999 serious games Bright Alley Utrecht 2000 serious games and gamification Codeglue Rotterdam 2000 core games E-Semble bv Delft 2000 serious games
Transcribe Bentham (1,296 words) [view diff] exact match in snippet view article find links to article
Digital Cultural Heritage Awards for Crowdsourcing (And thoughts on gamification)". 4 February 2012. "Competition winners | knetworks". Archived from
Video games in New Zealand (1,211 words) [view diff] exact match in snippet view article find links to article
InGame (Interactive training, edutainment, VR sims, film & TV transmedia, gamification) Second Intention (Code polish, art production) AlphaSim (Founded 1999
Gigya (613 words) [view diff] exact match in snippet view article find links to article
Retrieved 2020-05-07. Takahashi, Dean (July 1, 2011). "Gigya launches gamification suite to make web sites more fun (exclusive)". VentureBeat. Retrieved
Martin Bonnet (590 words) [view diff] exact match in snippet view article find links to article
Winner of the teaching award 2019 Cologne University of Applied Sciences, Gamification as a Serious Game in the mandatory module of the undergraduate class
Hygge (2,246 words) [view diff] exact match in snippet view article find links to article
investment". World Finance. Retrieved 27 March 2024. "Carlsberg's marketing: Gamification as a vital part". Playable. Retrieved 27 March 2024. "Living in Copenhagen"
Udutu (354 words) [view diff] exact match in snippet view article find links to article
Authoring Tool feature Reporting Progress Measurement Custom Learning Path Gamification Option Main features of PowerPoint to SCORM Converter: Preserve Effects
Comarch (450 words) [view diff] exact match in snippet view article find links to article
Kraków football club MKS Cracovia SSA. SoInteractive, an engagement and gamification provider, is an associated company. On April 27, 2012, Comarch purchased
Environmental issues in Florida (2,173 words) [view diff] exact match in snippet view article find links to article
County is planning to experiment with burning trash through plasma arc gamification to generate energy and reduce landfill space.[citation needed][when?]
Gift-exchange game (5,475 words) [view diff] exact match in snippet view article find links to article
Some user interaction systems use the gift-exchange game as the right gamification model. The experiment of Franke et al is based on a modified gift-exchange
Walid Sultan Midani (241 words) [view diff] exact match in snippet view article find links to article
is also working on entertainment platforms mixing AI, blockchain and gamification. He is also actually the co-founder of a Tunisian accelerator, Boost
Casumo (939 words) [view diff] exact match in snippet view article find links to article
the original on 2019-05-24. Retrieved 2019-05-24. "Kambi Group signs gamification-led sports deal with Casumo". Kambi. 12 March 2018. Retrieved 20 April
Internet-based treatments for trauma survivors (3,012 words) [view diff] exact match in snippet view article find links to article
range of between 15 and 41% dropout rates during clinical trials. The gamification, or use of gaming elements, of mental health apps is one approach to
Mitch Swenson (628 words) [view diff] exact match in snippet view article find links to article
Browning, Kirsten (October 17, 2014). "The Serious Business of Syria's News Gamification; Muck Rack". muckrack.com. Retrieved January 3, 2015. Goldhammer, Zach
Pascal Maeder (231 words) [view diff] exact match in snippet view article find links to article
vacant stores in Montreal during the 1990s. "International Conference on Gamification & Serious Game". GSGS22. 1 July 2022. Retrieved 6 December 2022. "Advertising
Loved (video game) (1,057 words) [view diff] exact match in snippet view article
(2020). Experimental Games: Critique, Play, and Design in the Age of Gamification. University of Chicago Press. p. 211. ISBN 9780226630038. Rose, Mike
Library instruction (2,050 words) [view diff] exact match in snippet view article find links to article
hdl:1866/24056. ISSN 1911-9593. Retrieved 2021-05-21. Becker, Bernd (2013). "Gamification of Library Instruction". Behavioral & Social Science Librarian. 32 (3)
4th Shorty Awards (172 words) [view diff] exact match in snippet view article find links to article
Walgreens: Check-ins That Make a Difference Best Use of Game Mechanics (Gamification) in a Social Media Campaign Nickelodeon's ‘Kids’ Choice Awards 2011’
Return on modeling effort (544 words) [view diff] exact match in snippet view article find links to article
the domain that is modelled, via animation, simulation, execution and gamification, until automated (logic-based) reasoning. Op 't Land, M.; Proper, H.
Barbara Lockee (623 words) [view diff] exact match in snippet view article find links to article
Lockee, Barbara; Burton, John (2018), "What is Gamification in Learning and Education?", Gamification in Learning and Education, Cham: Springer International
/b/ (1,363 words) [view diff] exact match in snippet view article find links to article
Awful, And /b/". Gawker. "Attaining the Ninth Square: Cybertextuality, Gamification, and Institutional Memory on 4chan | enculturation". www.enculturation
Video game addiction (12,091 words) [view diff] exact match in snippet view article find links to article
withdrawal, and the incorporation of social responsibility as an element in gamification design to reduce user withdrawal behaviour, thereby increasing individual’s
Hello English (860 words) [view diff] exact match in snippet view article find links to article
games associated with reading, writing, speaking, and listening and has gamification mechanics in the app. It has a bilingual dictionary, available in 22
The Turner Diaries (3,370 words) [view diff] exact match in snippet view article find links to article
2019. Evans, Robert (August 4, 2019). "The El Paso Shooting and the Gamification of Terror". Bellingcat. Retrieved August 3, 2022. "Jewish group complains
Flow (psychology) (10,607 words) [view diff] exact match in snippet view article
social networking, online pornography, gamified systems, and for general gamification. Instead of a minor, TAM extension, HMSAM is an HMS-specific system acceptance
Conductor (company) (494 words) [view diff] exact match in snippet view article
with proven workflows that guide you to revenue Playing to Win: How Gamification Helped Boost This Company's Sales Conductor Platform Website "Enterprise
Alicia Eler (974 words) [view diff] exact match in snippet view article find links to article
readers. Eler has co-authored two essays on the affective labor and gamification of internet dating culture with writer Eve Peyser for The New Inquiry
List of mergers and acquisitions by Microsoft (10,857 words) [view diff] exact match in snippet view article find links to article
ZDNet". ZDNet. Retrieved September 23, 2015. "Microsoft acquires sales gamification vendor Incent Games, Microsoft is adding another CRM-related acquisition
Severin Hacker (692 words) [view diff] exact match in snippet view article find links to article
the course. Another idea derived from Hacker's philosophy was to apply gamification to Duolingo. This was to apply game elements and principles instead of
David Easley (1,959 words) [view diff] exact match in snippet view article find links to article
on Economics and Computation, 1, 2, 6:1-6:20, May 2013. Incentives, Gamification, and Game Theory: An Economic Approach to Badge Design, with Arpita Ghosh
Enscape (705 words) [view diff] exact match in snippet view article find links to article
Architecture in Virtual Reality. UWSpace. Website K. Hoolahan, 2019, Gamification of exercise for Fibromyalgia using virtual reality, in Proceedings of
6th Shorty Awards (199 words) [view diff] exact match in snippet view article find links to article
GIFs The Purge – Universal Pictures and Brigade Marketing Best Use of Gamification Dodge: Hands On Ron Burgundy Game – Wieden+Kennedy Best Use of Humor
Future Problem Solving Program International (810 words) [view diff] exact match in snippet view article find links to article
Medicine Neurotechnology 2019–2020 International Travel Sleep Patterns Gamification Living in Poverty Terraforming 2018–2019 Mission to Moon, Mars, and Beyond
CCP Games (2,666 words) [view diff] exact match in snippet view article find links to article
2012. Retrieved 2 May 2022. "UtiliFit will encourage fitness through gamification". Polygon. 26 October 2012. Retrieved 18 May 2018. Alexander, Leigh (24
Axios Systems (791 words) [view diff] exact match in snippet view article find links to article
2013, Axios became the first service management vendor to introduce gamification. In 2016, assyst then achieved accreditation for 16 PinkVERIFY™ ITIL
Mobile commerce (3,870 words) [view diff] exact match in snippet view article find links to article
Using a connected device and the networking effect can also allow for gamification within the shopping experience. Currently, mobile content purchase and
8chan (5,794 words) [view diff] exact match in snippet view article find links to article
(link) Evans, Robert (August 4, 2019). "The El Paso Shooting and the Gamification of Terror". Bellingcat. Archived from the original on August 22, 2019
Advertising in video games (4,054 words) [view diff] exact match in snippet view article find links to article
Product placement Terlutter, Ralf; Capella, Michael L. (2013). "The Gamification of Advertising: Analysis and Research Directions of In-Game Advertising
Vanilla Forums (1,175 words) [view diff] exact match in snippet view article find links to article
"The Community and Vanilla - Please Read". Vanilla Forums. "Yet Another Gamification Application 1.0.3 by hgtonight". Vanilla Forums. Official website Vanilla
Epic (game) (3,335 words) [view diff] exact match in snippet view article
in the Age of Darkness". "Ork and Squat Warlords". "Hive War". "#71: Gamification with Andy Chambers and Tuomas Pirinen". Darker Days Radio. May 2, 2016
Christina Wodtke (423 words) [view diff] exact match in snippet view article find links to article
sought out as an expert for interviews and talks on social web design, gamification, user experience, start-up management, and innovation. Wodtke, Christina
Munzee (958 words) [view diff] exact match in snippet view article find links to article
Retrieved 28 December 2012. Bourque, Andre. "Driving Kids to Succeed through Gamification". Business 2 Community. Retrieved 28 December 2012. "About". Retrieved
Rhizomatic learning (970 words) [view diff] exact match in snippet view article find links to article
ISBN 978-1-909507-69-2. Management Association, Information Resources (31 March 2015). Gamification: Concepts, Methodologies, Tools, and Applications: Concepts, Methodologies
Digital marketing (9,924 words) [view diff] exact match in snippet view article find links to article
13.0472. S2CID 15601535. Terlutter, R.; Capella, M. L. (2013). "The Gamification of Advertising: Analysis and Research Directions of In-Game Advertising
Jesse Schell (629 words) [view diff] exact match in snippet view article find links to article
to improve education "Visions of the Gamepocalypse" - 2010 talk about gamification ARE2010 Keynote: "Seeing" - 2010 talk about seeing augmented reality
J. Chris Leach (309 words) [view diff] exact match in snippet view article find links to article
colleagues has been adopted at many other universities. The course uses gamification to introduce students to fundamental issues on the role of business:
Professional Fighters League (5,893 words) [view diff] exact match in snippet view article find links to article
incorporate a celebrity judging panel, a fan vote, sports betting and gamification. On January 29, 2018, the League announced it had reached a multi-platform
E-khool LMS (717 words) [view diff] exact match in snippet view article find links to article
1108/K-08-2020-0512. ISSN 0368-492X. S2CID 233647104. "20 Most Promising Elearning and Gamification Solution Providers - 2020 | Vendors". education.ciotechoutlook.com. Retrieved
7th Shorty Awards (155 words) [view diff] exact match in snippet view article find links to article
360i, Olson Engage, Starcom MediaVest Group, Dirty Robber Best Use of Gamification Project Architeuthis produced by Agency of Record: Lowe Campbell Ewald
HitRecord on TV (651 words) [view diff] exact match in snippet view article find links to article
featuring an epic game of Capture the Flag, exploring love games, and the gamification of politics. 7 7 "RE: MONEY" February 22, 2014 (2014-02-22) Host Joe
Glitch, Inc. (1,809 words) [view diff] exact match in snippet view article find links to article
2019. "Copilot.com on Twitter". Atwood, Jeff (September 21, 2008). "The Gamification". Coding Horror Blog. Retrieved January 24, 2011. "What is reputation
Science, technology, engineering, and mathematics (9,275 words) [view diff] exact match in snippet view article find links to article
in children. The program aims to develop applied coding skills using gamification techniques for children between the ages of 9 and 14. The KPITBs Early
8th Shorty Awards (119 words) [view diff] exact match in snippet view article find links to article
Integration with Live Television The Voice – NBC Entertainment Best Use of Gamification #CatchDrogon – 360i, HBO/ Game of Thrones Best Use of Humor Mustang Speed
Compulsion loop (1,721 words) [view diff] exact match in snippet view article find links to article
Sebastien (November 13, 2017). "Compulsion Loops & Dopamine in Games and Gamification". Gamasutra. Retrieved February 3, 2020. Hopson, John (April 27, 2001)
Buffy the Vampire Slayer: Wrath of the Darkhul King (3,594 words) [view diff] exact match in snippet view article find links to article
2014; Vincent 2017 Vincent 2017. Arlt, Fabian; Arlt, Hans-Jürgen (2023). Gamification of Life and the Gaming Society. Springer International Publishing. ISBN 9783031459078
Scott Nicholson (academic) (677 words) [view diff] exact match in snippet view article
conference in 2016. "Scott Nicholson - Professor, Games, Informal Learning, Gamification, Speaker, Consultant". scottnicholson.com. Retrieved July 26, 2017. "Scott
Change management (6,036 words) [view diff] exact match in snippet view article find links to article
IT Through Experiential Learning: Learn, Deploy and Adopt IT through Gamification. Berkeley, CA: Apress. doi:10.1007/978-1-4842-2421-2. ISBN 978-1-4842-2421-2
Everloop (1,228 words) [view diff] exact match in snippet view article find links to article
& CEO Hilary DeCesare talks about Tween Social Networking, Education Gamification and Facebook". Perez, Sarah. "Kid-Friendly Social Network Everloop Is
Ayrton Cable (1,599 words) [view diff] exact match in snippet view article find links to article
a Youth component for the Humanitarian Water and Food Awards, using gamification as a way to encourage young people to take an interest in social activism
Anita Garibaldi (1,420 words) [view diff] exact match in snippet view article find links to article
hashtags (2018). Winterschool datasprint (Amsterdam). Maarten van Gestel - "Gamification of Anita Garibaldi" (NRC 2018). Media related to Anita Garibaldi at Wikimedia
Kozminski University (2,558 words) [view diff] exact match in snippet view article find links to article
Method Division of Quality Management Division of Simulation Games and Gamification Project Management Division Department of Social Sciences Department
User onboarding (403 words) [view diff] exact match in snippet view article find links to article
adding beacon to any element on the web page. Checklists - Leverage gamification effect (see Zeigarnik effect) and provide a clear step-by-step on-boarding
Inquisiq R3 (366 words) [view diff] exact match in snippet view article find links to article
multilingual capability (English and up to 12 additional languages), and gamification features. It is a web-based software application developed in ASP/.NET
Organizational structure (6,304 words) [view diff] exact match in snippet view article find links to article
sign an employment contract. These organisations hold together through gamification or set of incentives that are formally and directly linked to contributions
Mobile marketing (5,918 words) [view diff] exact match in snippet view article find links to article
webpage a QR code is attached to. QR codes are often used in mobile gamification when they appear as surprises during a mobile app game and directs users
Labor and Monopoly Capital (1,510 words) [view diff] exact match in snippet view article find links to article
Jennifer; Kocurek, Carly A.; and Nichols, Randall, "Taylorism 2.0: Gamification, Scientific Management and the Capitalist Appropriation of Play" (2014)
Carl Jung (17,478 words) [view diff] exact match in snippet view article find links to article
Process in Alan Wake (2010) Video Game". Journal of Games, Game Art, and Gamification. Jung, Carl Gustav (1984). Dream Analysis: Notes of the Seminar Given
Education (22,418 words) [view diff] exact match in snippet view article find links to article
October 2023. Oliveira, Wilk; Bittencourt, Ig Ibert (2019). Tailored Gamification to Educational Technologies. Springer Nature Singapore. ISBN 978-981-329-812-5
Ring Fit Adventure (1,980 words) [view diff] exact match in snippet view article find links to article
one to perform the exercises, assisted by the game, but without the gamification elements. The game also has several mini-games based on certain exercises
Meister Cody (775 words) [view diff] exact match in snippet view article find links to article
The math training is embedded in an adventure story and incorporates gamification via its reward system. Daily training (3–5 days per week) is recommended
Lysn (4,462 words) [view diff] exact match in snippet view article find links to article
Best Big Three Fandom Platforms…Scale 'Weverse', Substantial 'Bubble', Gamification 'Universe']. Maeil Business Newspaper (in Korean). Archived from the
Wii (17,303 words) [view diff] exact match in snippet view article find links to article
which monitored the player's position on the board, as well as exercise gamification, as to encourage players to exercise daily. In addition to use in Nintendo's
Christchurch mosque shootings (25,750 words) [view diff] exact match in snippet view article find links to article
Retrieved 13 December 2023. Lakhani, Dr Suraj (10 June 2022). "The Gamification of Violent Extremism: An Empirical Exploration of the Christchurch Attack"
Sportian (775 words) [view diff] exact match in snippet view article find links to article
content in various formats. Apps/Websites for "Fantasy" competition and gamification to follow the competition and play in it/with it. Smart Venues: Capacity
List of climate change video games (6,340 words) [view diff] exact match in snippet view article find links to article
Legaki, Nikoletta-Zampeta; Langley, David J; Hamari, Juho (2021-06-01). "Gamification for climate change engagement: review of corpus and future agenda". Environmental
Motivation (15,375 words) [view diff] exact match in snippet view article find links to article
May 2022). Handbook of Research on the Influence and Effectiveness of Gamification in Education. IGI Global. ISBN 978-1-6684-4288-3. Archived from the original
Metal Gear (12,528 words) [view diff] exact match in snippet view article find links to article
Archived from the original on October 16, 2008. Retrieved August 27, 2009. Gamification: Concepts, Methodologies, Tools, and Applications: Concepts, Methodologies
White genocide conspiracy theory (21,705 words) [view diff] exact match in snippet view article find links to article
August 2019. Evans, Robert (4 August 2019). "The El Paso Shooting and the Gamification of Terror". Bellingcat. Archived from the original on 4 August 2019.
Sara Osuna (472 words) [view diff] exact match in snippet view article find links to article
Camarero-Cano, L.; Cantillo-Valero, C.; Osuna-Acedo, S. (2016) «sMOOC and Gamification–A Proposed Ubiquitous Learning». International Symposium on Emerging
Behavioral economics (11,244 words) [view diff] exact match in snippet view article find links to article
behavioral economics principles (incentives, patient and clinician nudges, gamification, loss aversion, and more) can be helpful to encourage vaccine uptake
Instructional design (7,119 words) [view diff] exact match in snippet view article find links to article
learning paths enhanced by artificial intelligence. Microlearning and gamification are widely adopted to deliver learning in the flow of work. Real-time
H. P. Lovecraft (20,063 words) [view diff] exact match in snippet view article find links to article
noir themes. These adaptations focus more on Lovecraft's monsters and gamification than they do on his themes, which represents a break from Lovecraft's
Diane Gromala (684 words) [view diff] exact match in snippet view article find links to article
N.; Riecke, Bernhard E. (2017). Integrating Affective Responses and Gamification into Early Reading Acquisition Software Applications. Annual Symposium
Ted Alspach (1,833 words) [view diff] exact match in snippet view article find links to article
Alspach also worked in product management at Intuit and Corel, as well as gamification software company Bunchball, before leaving the software industry completely
Anicia Peters (1,096 words) [view diff] exact match in snippet view article find links to article
research work is on social computing, gender in digital technologies, gamification, and e-participation such as e-government and e-health. In 2012, she
Fox Sports (United States) (10,495 words) [view diff] exact match in snippet view article
7, 2021). "MLB Postseason 2021: Fox's New Graphics Package Showcases Gamification, Natural Elements of Baseball". Sports Video Group. Retrieved October
2019 El Paso shooting (10,023 words) [view diff] exact match in snippet view article find links to article
2019. Evans, Robert (August 4, 2019). "The El Paso Shooting and the Gamification of Terror". Bellingcat. Archived from the original on August 4, 2019
Derek Fordjour (2,335 words) [view diff] exact match in snippet view article find links to article
at Pond Society in Shanghai, China, where his paintings looked at the gamification of social structures and vulnerability. In these paintings, Fordjour
Human-based computation (3,558 words) [view diff] exact match in snippet view article find links to article
capture" of human microwork in "hybrid human-computer networks": (1) gamification, (2) "trapping and tracking" (e.g. CAPTCHAs or click-tracking in Google
Personality test (6,743 words) [view diff] exact match in snippet view article find links to article
from the internet). There are other areas of current work too, such as gamification of personality tests to make the tests more interesting and to lower
Paul Sebastien (1,346 words) [view diff] exact match in snippet view article find links to article
at Offensive Security". 93x. Black, Lee Bob (September 30, 2018). "On Gamification and Corporate Learning: Lee Bob Black Interviews Paul Sebastien of Udemy
Plant Nanny (308 words) [view diff] exact match in snippet view article find links to article
More Water". Bustle. CHIU, CHRISTY. "Award-Winning App Fourdesire Uses Gamification to Level Up Your Health". Hive Life. Chou, Bryan. "Fourdesire to launch
Libraries in virtual worlds (3,115 words) [view diff] exact match in snippet view article find links to article
rooms of exhibits such as Cybersecurity, Digital Citizenship for Kids, Gamification in Education, Curation and Archival of Digital Content, Avatars and Artificial
Immersive learning (2,297 words) [view diff] exact match in snippet view article find links to article
for language acquisition—typically has absolutely nothing to do with gamification or electronic resources. Needs a complete rebuild on main aspects of
Polyaesthetics (777 words) [view diff] exact match in snippet view article find links to article
pdf Cf. https://blog.karlshochschule.de/2012/05/14/learning-by-playing-gamification-in-der-lehre/ https://www.falter.at/maily/20220615/wenn-ich-nur-etwa
SimCity (1989 video game) (4,681 words) [view diff] exact match in snippet view article
well, as urban developers have recognized that the game's design was "gamification" of city planning by integrating numerous real-world systems for a city
Immersive learning (2,297 words) [view diff] exact match in snippet view article find links to article
for language acquisition—typically has absolutely nothing to do with gamification or electronic resources. Needs a complete rebuild on main aspects of
MyGwork (846 words) [view diff] exact match in snippet view article find links to article
LGBTQ+ inclusion expertise, with relevant simulations and a variety of gamification and media to hold user engagement. All modules conclude with both a certificate
Jim Ziolkowski (1,052 words) [view diff] exact match in snippet view article find links to article
Religion & Ethics NewsWeekly. Retrieved 2016-02-08. "Online Dating Tricks, Gamification, And Cold Hard Cash: Is This The Future Of Funding Good Causes?". Fast
MLB on Fox (11,400 words) [view diff] exact match in snippet view article find links to article
7, 2021). "MLB Postseason 2021: Fox's New Graphics Package Showcases Gamification, Natural Elements of Baseball". Sports Video Group. Roberson, Matthew
List of video game genres (13,055 words) [view diff] exact match in snippet view article find links to article
November 25, 2018, at the Wayback Machine, Unseen64, April 11, 2008 Gamification: Concepts, Methodologies, Tools, and Applications: Concepts, Methodologies
Rejection Therapy (634 words) [view diff] exact match in snippet view article find links to article
techniques that constitutes modern psychotherapy, with the playful "gamification" being an added feature. Rejection therapy gained exposure on social
Jim Estill (1,736 words) [view diff] exact match in snippet view article find links to article
regular basis. In 2008, Estill was granted patent number 8244567 for gamification in ERP systems. In 2010, Estill published his first book, Time Leadership
Quincy K. Brown (855 words) [view diff] exact match in snippet view article find links to article
Anthony, Quincy Brown, Germaine Irwin, Jaye Nias, and Berthel Tate. "Using gamification to motivate children to complete empirical studies in lab environments
Carlos Alberto Scolari (695 words) [view diff] exact match in snippet view article find links to article
Scolari, Carlos Alberto (2013). Homo Videoludens 2.0: de Pacman a la gamification. Barcelona: UAB. Carlón, Mario & Scolari, Carlos Alberto (2009). El fin
Shared transport (5,154 words) [view diff] exact match in snippet view article find links to article
transportation app growth are time savings; financial savings; incentives; and gamification. Self-driving cars, in conjunction with shared mobility, have the potential
MTF Labs (2,332 words) [view diff] exact match in snippet view article find links to article
‘The Worlds Biggest Midi Controller’ by Hakan Lidbo. There was also a gamification workshop on Saturday, which led to the development of the CreaCity platform
Lumion (838 words) [view diff] exact match in snippet view article find links to article
Magnenat-Thalmann, Nadia; Papagiannakis, George (2017-04-26). Mixed Reality and Gamification for Cultural Heritage. Springer. ISBN 978-3-319-49607-8. "Act-3D Has
Microsoft mobile services (9,023 words) [view diff] exact match in snippet view article find links to article
rewards program in 21 countries to boost Windows Phone development with gamification". The Next Web. Swanner, Nate (24 February 2014). "Nokia announces DVLUP
Citizen sourcing (1,488 words) [view diff] exact match in snippet view article find links to article
[non-primary source needed] Their approach to civic engagement is through gamification, in order to incentivise citizens to share their input. Citizens.is is
List of Asian Americans (12,362 words) [view diff] exact match in snippet view article find links to article
Deserving Design and Design Star Chanel Miller, artist Yu-kai Chou, gamification designer and pioneer Steve Chen, co-founder of YouTube Eric S. Yuan,
Right-wing terrorism (14,572 words) [view diff] exact match in snippet view article find links to article
2019. Evans, Robert (August 4, 2019). "The El Paso Shooting and the Gamification of Terror". Bellingcat. Retrieved August 4, 2019. Graham-McLay, Charlotte
Remote Control Productions (German company) (938 words) [view diff] exact match in snippet view article
2014, the subsidiary GAMIFY now! was founded, which is specialized in "gamification" and serious games. Austrian developers DoubleSmith and REDOX Game Labs
Cognitive behavioral training (2,538 words) [view diff] exact match in snippet view article find links to article
studies done at the University of Miami. Two studies examining CBTraining gamification applied to autism spectrum disorder used three levels of the game Junior
Isaac Clarke (5,247 words) [view diff] exact match in snippet view article find links to article
"Mission Objective: Carry the White Man's Burden to Outer Space – The Gamification of Colonization in Dead Space". Ekphrasis 2.0. 20 (2): 157–166. doi:10
Gemma Hallett (2,404 words) [view diff] exact match in snippet view article find links to article
persons skillset to match them to local sector needs. All through mobile gamification. It’s not been done before and it’ll be a game changer”. And was also
Moirai (video game) (2,262 words) [view diff] exact match in snippet view article
(2020). Experimental Games: Critique, Play and Design in the Age of Gamification. University of Chicago Press. pp. 136–139. ISBN 9780226630038. Moirai
Concentric Sky (2,997 words) [view diff] exact match in snippet view article find links to article
2021. "Badgr Integration Brings Badges to Open eLMS, further expanding Gamification Functionality". Learning News. 1 July 2021. Curnow, C. & Calderón, C
Virtual reality therapy (10,446 words) [view diff] exact match in snippet view article find links to article
development. Advantages of VR include increased patient motivation through gamification and the creation of virtual spaces that are safe and therapeutically
Online health communities (5,372 words) [view diff] exact match in snippet view article find links to article
engagement. Examples of these kinds of features include features such as gamification or social recognition. Finally, another less common feature type are
Davar Ardalan (2,409 words) [view diff] exact match in snippet view article find links to article
malnutrition and bringing back pride to traditional diets via VR and gamification. Ardalan joined NPR in 1993. She began as a temporary production assistant
Lord British (1,041 words) [view diff] exact match in snippet view article find links to article
Lord British, Computer and Video Games, 10 Feb 2008 Game It Up!: Using Gamification to Incentivize Your Library. Rowman & Littlefield. August 14, 2015. ISBN 1442253363
List of Gatchaman Crowds episodes (254 words) [view diff] exact match in snippet view article find links to article
turns on him and posts his personal information on the Internet. 11 "Gamification" September 20, 2013 (2013-09-20) The Gatchaman look back on how Hajime
Comparison of tablet computers (4,382 words) [view diff] exact match in snippet view article find links to article
2012-09-11. Jasmine Maleficent Rea (2012-06-21). "Nabi 2 tablet blends gamification with parenting (review)". venturebeat.com. Retrieved 2012-09-11. "Nabi
Legendary Moonlight Sculptor (3,274 words) [view diff] exact match in snippet view article find links to article
'The Legendary Moonlight Sculptor' writer Hyeu-sung Nam "Willing to try gamification if there is a chance"". 경향게임스 | Kyung-hyang Games. Retrieved 3 December
Vaas Montenegro (7,415 words) [view diff] exact match in snippet view article find links to article
games are good for the player's mental health, and about the concept of "gamification" in society as a whole. Yohalem wanted Vaas to represent a cautionary
Programme for People and Planet (3,184 words) [view diff] exact match in snippet view article find links to article
Expo Dubai Dubai Expo special (Part 1) – Global Goals Week, climate gamification and giant energy trees Declaration for People and Planet Programme for
Cluedo (Australian game show) (30,596 words) [view diff] exact match in snippet view article
voted the show 'Tonight's Pick' at least three times. Observing the gamification of life and pointing to re-election competitions in Parliament and guest
List of Extra Credits episodes (4,070 words) [view diff] exact match in snippet view article find links to article
Machine Tangential Learning Archived 2014-09-04 at the Wayback Machine Gamification Archived 2014-10-20 at the Wayback Machine Metrics Archived 2014-09-04
Synerise (5,822 words) [view diff] exact match in snippet view article find links to article
built-in marketing automation tool, scoring system, loyalty program, and gamification mechanism—integrated with a PoS, registration, SSO, and e-commerce systems
Content theory (14,237 words) [view diff] exact match in snippet view article find links to article
social networking, online pornography, gamified systems, and general gamification. Even traditional management information systems (e.g., ERP, CRM) are
Shark Tank (Australian TV series) season 4 (3,861 words) [view diff] exact match in snippet view article
the Shark Tank Australia". www.gamify.com. Retrieved May 18, 2021. "Gamification in Business". naomisimson.com. 27 June 2018. Retrieved May 18, 2021.
Jarosław Królewski (4,044 words) [view diff] exact match in snippet view article find links to article
produkty krakowskiego start-upu wprowadziła duża sieć handlowa" [Beacons, gamification, loyalty programs - the products of the Krakow start-up were introduced
WELL Building Standard (7,553 words) [view diff] exact match in snippet view article find links to article
skylights that provide daylight or nature views, natural design elements, gamification receives 1 point. Integrating point-of-decision signage on stair area