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searching for Lawrence Schick 15 found (189 total)

alternate case: lawrence Schick

Task Force 1942 (384 words) [view diff] exact match in snippet view article find links to article

Developer(s) MPS Labs Publisher(s) MicroProse Director(s) Lawrence Schick Designer(s) Lawrence Schick Ed Fletcher Programmer(s) Ed Fletcher Artist(s) Max D
Airborne Ranger (624 words) [view diff] exact match in snippet view article find links to article
Freeman Developer(s) MicroProse Publisher(s) MicroProse Designer(s) Lawrence Schick Scott Spanburg Bill Stealey (concept) Artist(s) Iris Leigh Idokogi
Quagmire! (830 words) [view diff] exact match in snippet view article find links to article
game no end. A very good scenario." In his 1991 book Heroic Worlds, Lawrence Schick provides an alliterative summary of the scenario: "Sea slowly swallows
Quagmire! (830 words) [view diff] exact match in snippet view article find links to article
game no end. A very good scenario." In his 1991 book Heroic Worlds, Lawrence Schick provides an alliterative summary of the scenario: "Sea slowly swallows
Airborne Ranger (624 words) [view diff] exact match in snippet view article find links to article
Freeman Developer(s) MicroProse Publisher(s) MicroProse Designer(s) Lawrence Schick Scott Spanburg Bill Stealey (concept) Artist(s) Iris Leigh Idokogi
Experience point (2,377 words) [view diff] exact match in snippet view article find links to article
from successful encounters. The abbreviation to XP was suggested by Lawrence Schick, one of the first hires into TSR, Inc. to help Gygax finish off the
WarGames (video game) (449 words) [view diff] exact match in snippet view article
Joseph. Tracking War Games (83-72LL) To: George Kiss, CC: Paul Jaquays, Lawrence Schick, March 2, 1984. Angiolillo, Joseph. Coleco WarGames Product Description
Monster Manual (3,476 words) [view diff] exact match in snippet view article find links to article
It is without doubt the best thing that TSR have produced so far." Lawrence Schick, author of Heroic Worlds, commented that "As nothing is easier to design
The Three Musketeers (6,116 words) [view diff] exact match in snippet view article find links to article
recent translation is by the American translator Lawrence Ellsworth (Lawrence Schick) published by Pegasus Books in February 2018 from the 1956 French edition
James Bond 007 (role-playing game) (2,859 words) [view diff] exact match in snippet view article
won "Outstanding Role-Playing Game of 1983". Outline of James Bond Lawrence Schick (1991). Heroic Worlds: A History and Guide to Role-Playing Games. New
The Vicomte of Bragelonne: Ten Years Later (2,219 words) [view diff] exact match in snippet view article find links to article
Routledge (1893) The book is being translated by Lawrence Ellsworth (Lawrence Schick) into modern English for the first time in over a century. The first
James Bond (11,132 words) [view diff] exact match in snippet view article find links to article
making a James Bond game". Eurogamer. Retrieved 19 November 2020. Lawrence Schick (1991). Heroic Worlds: A History and Guide to Role-Playing Games. New
Wild Hunt (7,074 words) [view diff] exact match in snippet view article find links to article
James M. and Robert J. Kuntz. Deities & Demigods Cyclopedia, edited by Lawrence Schick, TSR Games,1980. "Lore: Wild Hunt". The Unofficial Elder Scrolls Pages
List of Traveller books (3,586 words) [view diff] exact match in snippet view article find links to article
(1981): 332  Double Adventure 6 Night of Conquest / Divine Intervention, by Lawrence Schick, William H. Keith Jr. and J. Andrew Keith (1982): 332  Double Adventure
Orc (Dungeons & Dragons) (4,208 words) [view diff] exact match in snippet view article
one of the "five main "humanoid" races" in AD&D by Paul Karczag and Lawrence Schick.: 92  The orc is presented as "evil" and "savage raiders" in the game