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searching for Quake engine 12 found (83 total)

alternate case: quake engine

Batman Ninja (1,438 words) [view diff] case mismatch in snippet view article find links to article

battling Gorilla Grodd at Arkham Asylum, Batman is caught in Grodd's Quake Engine time displacement machine and sent to feudal Japan. There, he is chased
Allan McKay (visual effects) (862 words) [view diff] exact match in snippet view article
originally envisioned as an add-on for Quake. After securing a license to Quake engine by Valve, the release of the game was delayed by a decade. On April 8
Marvel CyberComics (1,448 words) [view diff] exact match in snippet view article find links to article
videogame. The game itself was a commercial total conversion of the Quake engine. Written by Larry Hama, penciled by Daerick Gross. Scoop: The only "movie"
Rocket jumping (1,201 words) [view diff] exact match in snippet view article find links to article
technique became a core mechanic in Quake. By exploiting the physics of the Quake engine, many advanced movement techniques were spawned such as circle jumping
Bloom (mod) (745 words) [view diff] exact match in snippet view article
Gonzalez), allows players to experience the first episode of Doom in the Quake engine and battle against enemies from both games. Video games portal Doom modding
PK2 (file extension) (113 words) [view diff] exact match in snippet view article
this file format is incompatible with the file formats used by the Quake engine. The .pk2 file extension is used primarily for video games and CD+G Karaoke
Scanline rendering (1,058 words) [view diff] exact match in snippet view article find links to article
simple 2D form of scanline rendering. The technique was used in the first Quake engine for software rendering of environments (but moving objects were Z-buffered
List of level editors (229 words) [view diff] exact match in snippet view article find links to article
Torque, etc.) Quiver (level editor), a level editor for the original Quake engine developed solely for the Classic Macintosh Operating System by Scott
Counter-Strike (video game) (3,435 words) [view diff] exact match in snippet view article
job prospects. Throughout university, Le had worked on mods with the Quake engine, and on looking for this latest project, wanted to try something new
List of video games featuring the X-Men (2,292 words) [view diff] exact match in snippet view article find links to article
years by system: 1997 – PC Notes: Commercial total conversion of the Quake engine Developed by Zero Gravity and published by WizardWorks Holds a Guinness
James Bond 007: Agent Under Fire (3,203 words) [view diff] exact match in snippet view article find links to article
under the title James Bond 007 in...Agent Under Fire. It also uses the Quake engine, as well as the Electronic Arts Graphics Library engine. Jon Horsley
Comparison of OpenGL and Direct3D (4,568 words) [view diff] exact match in snippet view article find links to article
enough to run GLQuake (and later other OpenGL games, mostly based on the Quake engine). Proper OpenGL drivers became more prevalent as hardware evolved, and