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searching for Retained mode 7 found (24 total)

alternate case: retained mode

DirectX Media (70 words) [view diff] case mismatch in snippet view article find links to article

multimedia-related APIs for Microsoft Windows complementing DirectX. Retained Mode was used by a variety of applications and can still be implemented on
Reality Lab (308 words) [view diff] exact match in snippet view article find links to article
layered upon it the original scene graph API which was afterwards called retained mode API. Direct3D shipped for the first time in the DirectX 2.0 SDK in June
Coin3D (425 words) [view diff] exact match in snippet view article find links to article
Kongsberg SIM). Coin3D, like Open Inventor, is a C++ object-oriented retained mode 3D graphics API used to provide a higher layer of programming for OpenGL
QSDK (53 words) [view diff] no match in snippet view article find links to article
The QSDK is a streaming scene graph retained-mode Application Programming Interface (API) combined with a cell-portal system to connect scene graphs.
Mobile 3D Graphics API (450 words) [view diff] exact match in snippet view article find links to article
provides two ways for developers to draw 3D graphics: immediate mode and retained mode. In immediate mode, graphics commands are issued directly into the graphics
DirectX (6,000 words) [view diff] case mismatch in snippet view article find links to article
Transforms; MFTs) DirectX Transform for web interactivity, and Direct3D Retained Mode for higher level 3D graphics DirectX plugins for audio signal processing
List of features removed in Windows Vista (13,301 words) [view diff] case mismatch in snippet view article find links to article
spatialization in games utilizing DirectSound3D is no longer supported. Direct3D Retained Mode (D3DRM) has been removed. DirectPlay was removed. Furthermore, DirectPlay