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searching for Interaction Design Foundation 43 found (48 total)

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Somaesthetics (1,030 words) [view diff] exact match in snippet view article find links to article

Somaesthetics. Interaction Design Foundation. Retrieved 3 August 2015. {{cite book}}: |website= ignored (help) Shusterman, Richard. Somaesthetics. Interaction Design
User interface design (2,277 words) [view diff] exact match in snippet view article find links to article
studies". The Encyclopedia of Human-Computer Interaction, 2nd Ed. Interaction Design Foundation. Retrieved 20 April 2014. Karen Holtzblatt and Hugh R. Beyer
User experience design (3,658 words) [view diff] case mismatch in snippet view article find links to article
ISBN 978-1-4503-4655-9. S2CID 9872719. environmental context "THE INTERACTION DESIGN FOUNDATION", by Karen Holtzblatt and Hugh R., Retrieved 2016-08-26 Kujala
User research (2,717 words) [view diff] exact match in snippet view article find links to article
Beginner's Guide to UX Research - UX Booth". "User Research". Interaction Design Foundation. "User researcher: Find out what a user researcher does and
Freudian slip (1,478 words) [view diff] exact match in snippet view article find links to article
and mistakes). 25 June 2023. "What are Capture Errors?". The Interaction Design Foundation. Retrieved 2021-12-13. "Preventing User Errors". Insight Chaos
Contextual design (1,823 words) [view diff] exact match in snippet view article find links to article
of Human–Computer Interaction, 2nd Ed. Aarhus, Denmark: The Interaction Design Foundation, 2014. InContext: "Contextual Design" (InContext was founded
Design prototyping (2,474 words) [view diff] exact match in snippet view article find links to article
(2019). "Stage 4 in the Design Thinking Process: Prototype". Interaction Design Foundation. Frayling, Christopher (1993). Research in art and design. Vol
Edwin Hutchins (378 words) [view diff] exact match in snippet view article find links to article
"Edwin Hutchins: Publications, bio, bibliography, etc". The Interaction Design Foundation. Retrieved 2017-11-05. Hutchins, Edwin (1980). Culture and Inference:
Prototype (3,678 words) [view diff] exact match in snippet view article find links to article
S2CID 18520479, retrieved 2021-12-13 "Wizard of Oz Prototypes". The Interaction Design Foundation. Retrieved 2021-12-13. Rettig, Marc (April 1994). "Prototyping
Interactive design (2,079 words) [view diff] exact match in snippet view article find links to article
Inc. p. 160. ISBN 1-56496-904-5. Retrieved 29 October 2012. Interaction Design Foundation - What is Interaction Design? Art and Science of Interaction
Interaction design pattern (1,416 words) [view diff] case mismatch in snippet view article find links to article
Transactions on Human-Computer Interaction 5(2), 84-133. 10 Great Sites for UI Design Patterns at Interaction Design foundation Yahoo Design Pattern Library
Bartle taxonomy of player types (2,371 words) [view diff] exact match in snippet view article find links to article
www.gamasutra.com. "Bartle's Player Types for Gamification | Interaction Design Foundation". Interaction-design.org. 2019-10-30. Retrieved 2019-11-14.
Persona (user experience) (2,301 words) [view diff] exact match in snippet view article
Rikke Friis (eds.), The Encyclopedia of Human-Computer Interaction (2nd ed.), Aarhus, Denmark: The Interaction Design Foundation, ISBN 978-87-92964-00-7
Keith Waters (678 words) [view diff] exact match in snippet view article find links to article
Press Ltd., ISBN 1568810148 A Wallable Macrodevice Keith Waters at Interaction Design Foundation Keith Waters publications indexed by Google Scholar
Usability engineering (1,503 words) [view diff] exact match in snippet view article find links to article
Initiative Guidelines "What is Usability Engineering?". The Interaction Design Foundation. Retrieved 2023-08-19. Coakes, Elayne; Willis, Dianne; Lloyd-Jones
Cross-browser testing (513 words) [view diff] exact match in snippet view article find links to article
Global Stats. Retrieved 2021-07-26. "What is Usability?". The Interaction Design Foundation. Retrieved 2021-08-02. "Accessibility testing - W3C Wiki". www
Allison Woodruff (161 words) [view diff] exact match in snippet view article find links to article
2018, USENIX, retrieved 2022-03-12 Author: Allison Woodruff, Interaction Design Foundation, retrieved 2022-03-12 Allison Woodruff at the Mathematics Genealogy
Ladder interview (748 words) [view diff] exact match in snippet view article find links to article
Drilling Down Deep and Moving Sideways in UX Research". The Interaction Design Foundation. Retrieved 2019-05-10. "How to Use Laddering in Qualitative
Learning artifact (education) (345 words) [view diff] exact match in snippet view article
"Cognitive Artifacts". The Glossary of Human Computer Interaction. Interaction Design Foundation. Norman, Donald (1991). "Cognitive Artifacts". Designing Interaction:
Project Gutenberg (4,331 words) [view diff] exact match in snippet view article find links to article
Retrieved 13 February 2022. "Author: Gregory B. Newby". The Interaction Design Foundation. Retrieved 13 February 2022. "Gregory B. Newby". The MIT Press
Ancient aesthetics (911 words) [view diff] exact match in snippet view article find links to article
University, retrieved 2018-11-15 "What is Aesthetics?". The Interaction Design Foundation. Retrieved 2018-11-15. "Greek and Roman Aesthetics – Classics
Gulf of execution (644 words) [view diff] exact match in snippet view article find links to article
their actions. Gulf of Evaluation and Gulf of Execution. The Interaction Design Foundation. {{cite book}}: |website= ignored (help) "The Two UX Gulfs:
Card sorting (1,150 words) [view diff] exact match in snippet view article find links to article
The Encyclopedia of Human-Computer Interaction (2nd ed.). Interaction Design Foundation. Sinyakov, Sergey (May 13, 2013). "Can Card Sorting Improve
Web design (4,802 words) [view diff] exact match in snippet view article find links to article
numeric names: authors list (link) "What is Web Design?". The Interaction Design Foundation. Retrieved 2022-10-12. THORLACIUS, LISBETH (2007). "The Role
Data and information visualization (7,866 words) [view diff] exact match in snippet view article find links to article
groundwork for what we now conceptualize as data. According to the Interaction Design Foundation, these developments allowed and helped William Playfair, who
Web tracking (2,926 words) [view diff] exact match in snippet view article find links to article
ISBN 9781605580852. S2CID 15179069. "What is Usability Testing?". The Interaction Design Foundation. Retrieved 2019-12-13. "What is an IP address?". HowStuffWorks
Inclusive design (3,681 words) [view diff] exact match in snippet view article find links to article
Accessible Websites with the Principles of Universal Design". The Interaction Design Foundation. Retrieved 2022-01-27. LIEDTKA, JEANNE; HOLD, KAREN; ELDRIDGE
Service design (3,977 words) [view diff] exact match in snippet view article find links to article
"Service Blueprints - Communicating the Design of Services". The Interaction Design Foundation. 2018. Retrieved 2018-02-27. Hooper, Daire (2013). "The servicescape
Slips and capture (787 words) [view diff] exact match in snippet view article find links to article
HumanFactorsMD. Retrieved 2015-05-16. Human error – slips and mistakes. Interaction Design Foundation. Archived from the original on November 18, 2015. Retrieved
Keng Siau (183 words) [view diff] exact match in snippet view article find links to article
"IRMA-International.org: Keng Siau". www.irma-international.org. Retrieved 2022-09-19. "Author: Keng Siau". The Interaction Design Foundation. Retrieved 2022-09-19.
Personal computer (9,674 words) [view diff] exact match in snippet view article find links to article
Human-Computer Interaction, second Ed. End-User Development. Interaction Design Foundation. 2017. Archived from the original on 2019-03-29. Retrieved 2018-04-22
Ann Blandford (365 words) [view diff] exact match in snippet view article find links to article
January 29, 2018. Retrieved October 2, 2019. "Ann Blandford". The Interaction Design Foundation. Retrieved October 2, 2019. "Serendipity is more than a 'happy
Information economics (4,039 words) [view diff] exact match in snippet view article find links to article
Medium. "How to Achieve Critical Mass for a Product Launch". Interaction Design Foundation. September 2020. "The Sveriges Riksbank Prize in Economic Sciences
Attribution bias (5,010 words) [view diff] exact match in snippet view article find links to article
PMC 5506709. PMID 28740807. "What are Cognitive Biases?". The Interaction Design Foundation. Retrieved 2019-08-03. Camodeca, M.; Goossens, F.A. (2005).
Johanna Brewer (475 words) [view diff] exact match in snippet view article find links to article
2019-03-06. Retrieved 2019-06-04. "Author: Johanna Brewer". The Interaction Design Foundation. Retrieved 2019-03-12. "Berlin Geekette of the Week: Johanna
Open innovation (4,514 words) [view diff] exact match in snippet view article find links to article
Encyclopedia of Human-Computer Interaction. Aarhus, Denmark: The Interaction Design Foundation. Innovative Ideas Sources Lakhani, K. R.; Panetta, J. A. (2007)
Information overload (6,434 words) [view diff] exact match in snippet view article find links to article
"Information Overload, Why it Matters and How to Combat It". Interaction Design Foundation. Retrieved 1 August 2018. Speier, Cheri; Valacich, Joseph S
Monika Fleischmann (1,201 words) [view diff] exact match in snippet view article find links to article
Cultural and Scientific Aspects of Experimental Media Spaces". The Interaction Design Foundation. Retrieved 2 April 2019. "CSDL | IEEE Computer Society". www
Gamification (10,066 words) [view diff] exact match in snippet view article find links to article
Kumar, Janaki; Herger, Mario (2013). Gamification At Work. Interaction Design Foundation. ISBN 978-87-92964-07-6. Marczewski, Andrzej (2018). Even Ninja
3D user interaction (5,136 words) [view diff] exact match in snippet view article find links to article
Boston: Addison–Wesley. Bowman, Doug. 3D User Interfaces. Interaction Design Foundation. Retrieved October 15, 2015 Burdea, G. C., Coiffet, P. (2003)
Lai-yung Ruby Leung (1,481 words) [view diff] exact match in snippet view article find links to article
tri-cityherald. Retrieved 2019-05-05. "International Conference on Intelligent User Interfaces 2002". The Interaction Design Foundation. Retrieved 2019-05-06.
Aliyu Aziz (1,113 words) [view diff] exact match in snippet view article find links to article
"Meeting, trip-symposium" (PDF). ICAO. "Aliyu Aziz Abubakar". The Interaction Design Foundation. Retrieved 2020-01-21. Aliyu Aziz becomes Deputy Director IT
Cultural-historical activity theory (9,149 words) [view diff] exact match in snippet view article find links to article
The Encyclopedia of Human-Computer Interaction, 2nd Ed. The Interaction Design Foundation, Aarhus, Denmark. Spinuzzi, Clay (October 2011). "Losing by