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Somaesthetics. Interaction Design Foundation. Retrieved 3 August 2015. {{cite book}}: |website= ignored (help) Shusterman, Richard. Somaesthetics. Interaction DesignUser interface design (2,277 words) [view diff] exact match in snippet view article find links to article
studies". The Encyclopedia of Human-Computer Interaction, 2nd Ed. Interaction Design Foundation. Retrieved 20 April 2014. Karen Holtzblatt and Hugh R. BeyerUser experience design (3,658 words) [view diff] case mismatch in snippet view article find links to article
ISBN 978-1-4503-4655-9. S2CID 9872719. environmental context "THE INTERACTION DESIGN FOUNDATION", by Karen Holtzblatt and Hugh R., Retrieved 2016-08-26 KujalaUser research (2,717 words) [view diff] exact match in snippet view article find links to article
Beginner's Guide to UX Research - UX Booth". "User Research". Interaction Design Foundation. "User researcher: Find out what a user researcher does andFreudian slip (1,478 words) [view diff] exact match in snippet view article find links to article
and mistakes). 25 June 2023. "What are Capture Errors?". The Interaction Design Foundation. Retrieved 2021-12-13. "Preventing User Errors". Insight ChaosContextual design (1,823 words) [view diff] exact match in snippet view article find links to article
of Human–Computer Interaction, 2nd Ed. Aarhus, Denmark: The Interaction Design Foundation, 2014. InContext: "Contextual Design" (InContext was foundedDesign prototyping (2,474 words) [view diff] exact match in snippet view article find links to article
(2019). "Stage 4 in the Design Thinking Process: Prototype". Interaction Design Foundation. Frayling, Christopher (1993). Research in art and design. VolEdwin Hutchins (378 words) [view diff] exact match in snippet view article find links to article
"Edwin Hutchins: Publications, bio, bibliography, etc". The Interaction Design Foundation. Retrieved 2017-11-05. Hutchins, Edwin (1980). Culture and Inference:Prototype (3,678 words) [view diff] exact match in snippet view article find links to article
S2CID 18520479, retrieved 2021-12-13 "Wizard of Oz Prototypes". The Interaction Design Foundation. Retrieved 2021-12-13. Rettig, Marc (April 1994). "PrototypingInteractive design (2,079 words) [view diff] exact match in snippet view article find links to article
Inc. p. 160. ISBN 1-56496-904-5. Retrieved 29 October 2012. Interaction Design Foundation - What is Interaction Design? Art and Science of InteractionInteraction design pattern (1,416 words) [view diff] case mismatch in snippet view article find links to article
Transactions on Human-Computer Interaction 5(2), 84-133. 10 Great Sites for UI Design Patterns at Interaction Design foundation Yahoo Design Pattern LibraryBartle taxonomy of player types (2,371 words) [view diff] exact match in snippet view article find links to article
www.gamasutra.com. "Bartle's Player Types for Gamification | Interaction Design Foundation". Interaction-design.org. 2019-10-30. Retrieved 2019-11-14.Persona (user experience) (2,301 words) [view diff] exact match in snippet view article
Rikke Friis (eds.), The Encyclopedia of Human-Computer Interaction (2nd ed.), Aarhus, Denmark: The Interaction Design Foundation, ISBN 978-87-92964-00-7Keith Waters (678 words) [view diff] exact match in snippet view article find links to article
Press Ltd., ISBN 1568810148 A Wallable Macrodevice Keith Waters at Interaction Design Foundation Keith Waters publications indexed by Google ScholarUsability engineering (1,503 words) [view diff] exact match in snippet view article find links to article
Initiative Guidelines "What is Usability Engineering?". The Interaction Design Foundation. Retrieved 2023-08-19. Coakes, Elayne; Willis, Dianne; Lloyd-JonesCross-browser testing (513 words) [view diff] exact match in snippet view article find links to article
Global Stats. Retrieved 2021-07-26. "What is Usability?". The Interaction Design Foundation. Retrieved 2021-08-02. "Accessibility testing - W3C Wiki". wwwAllison Woodruff (161 words) [view diff] exact match in snippet view article find links to article
2018, USENIX, retrieved 2022-03-12 Author: Allison Woodruff, Interaction Design Foundation, retrieved 2022-03-12 Allison Woodruff at the Mathematics GenealogyLadder interview (748 words) [view diff] exact match in snippet view article find links to article
Drilling Down Deep and Moving Sideways in UX Research". The Interaction Design Foundation. Retrieved 2019-05-10. "How to Use Laddering in QualitativeLearning artifact (education) (345 words) [view diff] exact match in snippet view article
"Cognitive Artifacts". The Glossary of Human Computer Interaction. Interaction Design Foundation. Norman, Donald (1991). "Cognitive Artifacts". Designing Interaction:Project Gutenberg (4,331 words) [view diff] exact match in snippet view article find links to article
Retrieved 13 February 2022. "Author: Gregory B. Newby". The Interaction Design Foundation. Retrieved 13 February 2022. "Gregory B. Newby". The MIT PressAncient aesthetics (911 words) [view diff] exact match in snippet view article find links to article
University, retrieved 2018-11-15 "What is Aesthetics?". The Interaction Design Foundation. Retrieved 2018-11-15. "Greek and Roman Aesthetics – ClassicsGulf of execution (644 words) [view diff] exact match in snippet view article find links to article
their actions. Gulf of Evaluation and Gulf of Execution. The Interaction Design Foundation. {{cite book}}: |website= ignored (help) "The Two UX Gulfs:Card sorting (1,150 words) [view diff] exact match in snippet view article find links to article
The Encyclopedia of Human-Computer Interaction (2nd ed.). Interaction Design Foundation. Sinyakov, Sergey (May 13, 2013). "Can Card Sorting ImproveWeb design (4,802 words) [view diff] exact match in snippet view article find links to article
numeric names: authors list (link) "What is Web Design?". The Interaction Design Foundation. Retrieved 2022-10-12. THORLACIUS, LISBETH (2007). "The RoleData and information visualization (7,866 words) [view diff] exact match in snippet view article find links to article
groundwork for what we now conceptualize as data. According to the Interaction Design Foundation, these developments allowed and helped William Playfair, whoWeb tracking (2,926 words) [view diff] exact match in snippet view article find links to article
ISBN 9781605580852. S2CID 15179069. "What is Usability Testing?". The Interaction Design Foundation. Retrieved 2019-12-13. "What is an IP address?". HowStuffWorksInclusive design (3,681 words) [view diff] exact match in snippet view article find links to article
Accessible Websites with the Principles of Universal Design". The Interaction Design Foundation. Retrieved 2022-01-27. LIEDTKA, JEANNE; HOLD, KAREN; ELDRIDGEService design (3,977 words) [view diff] exact match in snippet view article find links to article
"Service Blueprints - Communicating the Design of Services". The Interaction Design Foundation. 2018. Retrieved 2018-02-27. Hooper, Daire (2013). "The servicescapeSlips and capture (787 words) [view diff] exact match in snippet view article find links to article
HumanFactorsMD. Retrieved 2015-05-16. Human error – slips and mistakes. Interaction Design Foundation. Archived from the original on November 18, 2015. RetrievedKeng Siau (183 words) [view diff] exact match in snippet view article find links to article
"IRMA-International.org: Keng Siau". www.irma-international.org. Retrieved 2022-09-19. "Author: Keng Siau". The Interaction Design Foundation. Retrieved 2022-09-19.Personal computer (9,674 words) [view diff] exact match in snippet view article find links to article
Human-Computer Interaction, second Ed. End-User Development. Interaction Design Foundation. 2017. Archived from the original on 2019-03-29. Retrieved 2018-04-22Ann Blandford (365 words) [view diff] exact match in snippet view article find links to article
January 29, 2018. Retrieved October 2, 2019. "Ann Blandford". The Interaction Design Foundation. Retrieved October 2, 2019. "Serendipity is more than a 'happyInformation economics (4,039 words) [view diff] exact match in snippet view article find links to article
Medium. "How to Achieve Critical Mass for a Product Launch". Interaction Design Foundation. September 2020. "The Sveriges Riksbank Prize in Economic SciencesAttribution bias (5,010 words) [view diff] exact match in snippet view article find links to article
PMC 5506709. PMID 28740807. "What are Cognitive Biases?". The Interaction Design Foundation. Retrieved 2019-08-03. Camodeca, M.; Goossens, F.A. (2005).Johanna Brewer (475 words) [view diff] exact match in snippet view article find links to article
2019-03-06. Retrieved 2019-06-04. "Author: Johanna Brewer". The Interaction Design Foundation. Retrieved 2019-03-12. "Berlin Geekette of the Week: JohannaOpen innovation (4,514 words) [view diff] exact match in snippet view article find links to article
Encyclopedia of Human-Computer Interaction. Aarhus, Denmark: The Interaction Design Foundation. Innovative Ideas Sources Lakhani, K. R.; Panetta, J. A. (2007)Information overload (6,434 words) [view diff] exact match in snippet view article find links to article
"Information Overload, Why it Matters and How to Combat It". Interaction Design Foundation. Retrieved 1 August 2018. Speier, Cheri; Valacich, Joseph SMonika Fleischmann (1,201 words) [view diff] exact match in snippet view article find links to article
Cultural and Scientific Aspects of Experimental Media Spaces". The Interaction Design Foundation. Retrieved 2 April 2019. "CSDL | IEEE Computer Society". wwwGamification (10,066 words) [view diff] exact match in snippet view article find links to article
Kumar, Janaki; Herger, Mario (2013). Gamification At Work. Interaction Design Foundation. ISBN 978-87-92964-07-6. Marczewski, Andrzej (2018). Even Ninja3D user interaction (5,136 words) [view diff] exact match in snippet view article find links to article
Boston: Addison–Wesley. Bowman, Doug. 3D User Interfaces. Interaction Design Foundation. Retrieved October 15, 2015 Burdea, G. C., Coiffet, P. (2003)Lai-yung Ruby Leung (1,481 words) [view diff] exact match in snippet view article find links to article
tri-cityherald. Retrieved 2019-05-05. "International Conference on Intelligent User Interfaces 2002". The Interaction Design Foundation. Retrieved 2019-05-06.Aliyu Aziz (1,113 words) [view diff] exact match in snippet view article find links to article
"Meeting, trip-symposium" (PDF). ICAO. "Aliyu Aziz Abubakar". The Interaction Design Foundation. Retrieved 2020-01-21. Aliyu Aziz becomes Deputy Director ITCultural-historical activity theory (9,149 words) [view diff] exact match in snippet view article find links to article
The Encyclopedia of Human-Computer Interaction, 2nd Ed. The Interaction Design Foundation, Aarhus, Denmark. Spinuzzi, Clay (October 2011). "Losing by